{"news":[{"title":"Universe-Service online","text":"Der neue C++ Universe-Service laeuft als eigener Container und sendet einen Redis-Heartbeat fuer den Serverstatus.","category":"Backend","image":"/assets/station.jpg","image_alt":"Universe Service","datetime":"2026-05-26T23:06:06.024795+00:00"},{"title":"Live Roadmap per API","text":"Die Entwicklungs-Roadmap wird jetzt dynamisch aus der API geladen und auf der Homepage angezeigt.","category":"Website","image":"/assets/war.jpg","image_alt":"Roadmap","datetime":"2026-05-26T23:06:06.024795+00:00"},{"title":"Online-Spieler sauber getrennt","text":"Die API unterscheidet jetzt echte Gateway-Presence von laenger lebenden Login-Sessions.","category":"API","image":"/assets/supertitan.jpg","image_alt":"API","datetime":"2026-05-26T23:06:06.024795+00:00"},{"title":"Gateway Health Checks","text":"Die API prueft aktiv das TCP-Gateway-Protokoll und meldet, ob der Spielserver wirklich erreichbar ist.","category":"Gateway","image":"/assets/ships.jpg","image_alt":"Gateway","datetime":"2026-05-26T23:06:06.024795+00:00"}]}